3d Model Pixel Art. Uv unwrapping is pretty pain for example and i am trying to look some solutions to make the workflow lean as. The first falloff map.
Texture made first in krita its 512 x 128 which still has empty spaces to use. There is many things i would like to learn to make better. However you can never guess how many voxels it will be eventually broken into.
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45 views 0 comment. The first step in the process is picking a color palette and developing a dark light gradient. 222 views 0 comment. A bathroom i made for my new project.